Answer by Eric5h5
No, because Unity relies on metadata files to work. If you do stuff outside of Unity, the metadata files often won't get updated correctly, which messes things up.
View ArticleAnswer by HarshadK
You should not move your files from Windows Explorer because then it will break the connections Unity has made to keep track of that asset, the meta files. So moving files from Explorer is a big No No!
View ArticleAnswer by bartm4n
If you are placing a **new asset** via your OS file manager, that is actually fine. As soon as you switch over to the editor it will import and generate metadata for the asset. On the other hand, if...
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